Comments (1)
Fixed by Kode/kincmake@1f99597
from kinc.
Related Issues (20)
- Linux - rootunit [ multiple definition of ] error HOT 1
- [linux + vulkan] validation errors
- Linux Vulkan backend is leaking memory
- Without a GPU, the CPU of the computer is AMD, and the running failure flashes by. There is a breakpoint when compiling C++files. Can I have the program support my computer HOT 5
- Add support for custom mouse cursor images
- Uniform name "bias" compiles to metal shader as "bias0"
- Possibility to create 1D textures
- Weird behavior with large uniform buffers with the Vulkan backend
- [Direct3D12] Memory leak on window resize
- HDR and wide color range output setup.
- Vulkan: Descriptor Set Cache
- Vulkan: multiple render targets broken
- D3D12 crash when hiding/showing window multiple times HOT 7
- Screen tearing / Incomplete frames when instanced rendering (Vulkan on Android device (FP3)) HOT 1
- Can't compile Krom
- Weird drawing behavior with G4onG5 with Vulkan backend HOT 1
- Flickering/Possible Sync issue when reusing index buffer on Metal
- Rendertarget defaults to magenta in Metal (but is transparent on HTML5) HOT 3
- Keyboard input not working on Endeavour OS (Arch Linux) HOT 4
- Compute for Vulkan is missing
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