Documentation | Changelog | Discord | Contributing
2D and 3D physics engine for the Godot 4.3 game engine. with better stability, performance, no ghost collisions and liquids
Godot Rapier Physics is a 2D and 3D physics drop-in replacement for the Godot game engine through rapier physics engine salva fluids simulation library.
Stability | Ghost Collisions |
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Fluids Shader | Fluids 3D |
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-
Automatic (Recommended): Download the plugin from the official Godot Asset Store using the
AssetLib
tab in Godot:- Rapier Physics 2D - Fast Version with Parallel SIMD Solver
- Rapier Physics 2D - Slower Version with Cross Platform Deterministic
- Rapier Physics 3D - Fast Version with Parallel SIMD Solver
- Rapier Physics 3D - Slower Version with Cross Platform Deterministic
Note: For general use cases, use the Faster Version.
-
Manual: Download the latest github release and move only the
addons
folder into your projectaddons
folder.
After installing, go to Advanced Settings
-> Physics
-> 2D
or 3D
. Change Physics Engine
to Rapier2D
or Rapier3D
.
This plugin is still being developed. See the Implementation Progress to get an idea of what status it is in and what features it has.