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Codeium JetBrains Plugin
ColaFrameWork 一个Unity客户端框架
Runtime Monitoring is an easy way for you to monitor the value or state of custom C# members during runtime. Just add the 'Monitor' attribute to a field, property, event, method or even class and get its value or state displayed automatically in a customizable and extendable debug UI.
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
Unity Toon Shader ( an experimental package )
store my pixel or any interesting comfyui workflows
我的 ComfyUI 工作流合集 | My ComfyUI workflows collection
Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of compilation, selecting an assembly shows both dependencies and dependents of that assembly.
CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!
Cubemap to equirectangular format converters for Unity3D
An editor made for programming with AI 🤖
CypherCore is an open source server project for World of Warcraft written in C#.
Darklings is an accessible F2P 2D fighting game with periodic updates (using Rollback Netcode).
make mesh like line, polygon, etc in unity3d
Simple collaboration from your desktop
Multi agent system for AI-driven software development. Combine LLM with DevOps tools to convert natural language requirements into working software. Supports any development language and extends the existing code.
高效检索Attributes,高效检索子类,通过Attribute获取目标类型和成员
DotFastLZ - a port of FastLZ, Small and portable byte-aligned LZ77 compression for C#
A fully dynamic planar navmesh for Unity supporting agents of any size
Demonstrates a drag and drop system with UGUI.
C# Entity Component System framework
Generate real world meshes in Houdini using the Google API.
LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
wow game server
A bunch of texture tools for unity
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.