Ian M.'s Projects
A fork of a fork just so I can have visually impressive turtles
Extendable UI MonoBehaviours and ScriptableObjects for Unity.
Config files for my GitHub profile.
Lapin用Chatbot開発
Uses a web socket to transmit text messages from a server to a browser client.
In creating a dictionary of "significant tokens," this program should allow a J-to-E translator to submit a phrase and find whether or not a similar phrase was translated in a previously translated work, which should promote translation consistency.
High performance observable collections and synchronized views, for WPF, Blazor, Unity.
A testing ground for virtual turtles (autonomous agents of very limited abilities)
Adds bones to RimWorld. (Originally, Bone Mod by SihvMan)
So you just spent absurd amounts of time, steel, and components to make your first tesla coil, and what do you get? A massive target that, all-in-all, is no better than a vanilla turret. No more! This patch gives you reduced costs on Rimatomics weapons and allows them to be fortified with other materials.
リムワールドの大型原子力MODのリムアトミクスの日本語化パッチ
A mod for Rimworld game
A narrative mod for RimWorld, with the intention of creating scenes of heroism when pawns attempt to protect other pawns whom they are fond of.
An implementation of laser weapon(s) in the same fashion as they appear in popular culture.
Japanese translation of RimWorld.
Sources files / Harmony patches used with F3 apparel mod for RimWorld
Experimental branch of Save Our Ship 2
A Unity inspector-based method for sampling properties or return values of methods without parameters. Samples are emitted through UnityEvent(s).
An experiment with autogui to automate subtitle input into an inflexible editor
A bot for Twitter that tweets from a "feed" and tracks tweet performance. Also, a personal attempt at making a Python module.
Fixes and optimizations for the venerable VFEM addition to RimWorld
Scene ("view") management in C#, mostly for Unity.
A bunch of batch files that could prove useful.