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tsunghao-c avatar haliris avatar

cub3d's Issues

Need to fetch the textures from verify_map()

Need to comply to the subject requirements of fetching the relative path to the .xpm textures files while parsing the matrix in verify_map() and store them in buffers to pass to load_assets()

Parser_util logic check

in the parser_utils.c line 95, there is this logic check I don't quite understand:

if (coordinates[0] == 0 && (!is_cardinal_pos(map[0][0])))
		return (MAP_ERR);

From my understanding, this logic is to check if the starting position is valid. If coordinated[0] == 0 which means the player is at the first row, it is definitely an error. Why we need to check "$$ (!is_cardinal_pos(map[0][0])" is also true?

Clean up libft

Some of the resources in libft is not used. Need to clean the unused ones

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