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A collection of C++ libraries designed to help teams develop virtual and augmented reality experiences

License: Apache License 2.0

C++ 93.51% C 0.12% Python 0.01% Shell 0.02% GLSL 0.37% Objective-C++ 0.03% Jsonnet 1.54% Starlark 3.87% NASL 0.48% Assembly 0.05%
vr ar android ios linux windows daydream daydream-controllers

lullaby's Introduction

Lullaby

What is Lullaby?

Lullaby is a collection of C++ libraries designed to help teams develop virtual and augmented reality experiences.

Key Features

  • High-performance C++ libraries designed for building VR/AR apps.
  • Support for full 3D VR environments, including geometric worlds, panoramic images, and spatial audio.
  • Entity-Component-System architecture for efficient runtime performance.
  • Data-driven development tools for quick iteration.
  • Common set of widgets (eg. images, labels, buttons, reticle, etc.) for UI development.
  • Material VR: Widgets (eg. images, labels, buttons, reticle, etc.) for building VR UIs.
  • Animation system for fluid, responsive UIs and "living" environmental objects.
  • Support for Cardboard/Daydream headsets and Daydream VR Controller.
  • Java-based API for integration with existing Android applications.
  • Used by multiple teams across Google incl: VR Home, Play Store, YouTube, Play Movies, and Earth.
  • Multiplatform support: Android, iOS, Linux, and Windows.

Documentation

Documentation is available here.

Status

The release of Lullaby is still very much a work-in-progress. Your patience is appreciated while we work on porting our internal libraries, build processes and docs externally.

Contributing

We are unable to take your pull requests at this time, but are working on fixing that.

License

Apache License, Version 2.0

Disclaimer

This is not an official Google product.

lullaby's People

Contributors

adazoom avatar haroonq avatar jimmycasey avatar

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lullaby's Issues

Fatal error

#include "lullaby/contrib/backdrop_channels.h"

VectorPacked has no member named 'data'

`ERROR: /home/user/Documents/lullaby-master/lullaby/systems/text/BUILD:35:1: C++ compilation of rule '//lullaby/systems/text:flatui' failed (Exit 1) gcc failed: error executing command /usr/bin/gcc -U_FORTIFY_SOURCE -fstack-protector -Wall -Wunused-but-set-parameter -Wno-free-nonheap-object -fno-omit-frame-pointer '-std=c++0x' -MD -MF ... (remaining 197 argument(s) skipped)

Use --sandbox_debug to see verbose messages from the sandbox
In file included from external/flatui/include/flatui/font_manager.h:23:0,
from ./lullaby/systems/text/flatui/font.h:23,
from lullaby/systems/text/flatui/font.cc:17:
external/flatui/include/flatui/font_buffer.h: In constructor 'flatui::FontVertex::FontVertex(float, float, float, float, float)':
external/flatui/include/flatui/font_buffer.h:598:15: error: 'mathfu::vec3_packed {aka struct mathfu::VectorPacked<float, 3>}' has no member named 'data'
position_.data[0] = x;
^~~~
external/flatui/include/flatui/font_buffer.h:599:15: error: 'mathfu::vec3_packed {aka struct mathfu::VectorPacked<float, 3>}' has no member named 'data'
position_.data[1] = y;
^~~~
external/flatui/include/flatui/font_buffer.h:600:15: error: 'mathfu::vec3_packed {aka struct mathfu::VectorPacked<float, 3>}' has no member named 'data'
position_.data[2] = z;
^~~~
external/flatui/include/flatui/font_buffer.h:601:9: error: 'mathfu::vec2_packed {aka struct mathfu::VectorPacked<float, 2>}' has no member named 'data'
uv_.data[0] = u;
^~~~
external/flatui/include/flatui/font_buffer.h:602:9: error: 'mathfu::vec2_packed {aka struct mathfu::VectorPacked<float, 2>}' has no member named 'data'
uv_.data[1] = v;
^~~~
`

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