Comments (4)
Might be trying to read groups for unloaded blocks?? I've not had this crash myself.
this is possible. Happens frequently in minetest, especially in multiplayer.
When writing code I use nil checks for everything in the meanwhile. XD
so instead "if lightn <= light then" something like
"if lightn and light and lightn <= light then"
from exile.
Might be trying to read groups for unloaded blocks?? I've not had this crash myself.
from exile.
might be fixed now. (hard to know with rare bugs I never experience)
from exile.
Hello, just had a similar error:
2020-11-25 23:19:12: ACTION[Server]: LuaEntitySAO "animals:impethu" at (29,-72,-343) (id=22779, hp=10) punched LuaEntitySAO "animals:impethu" at (30,-72,-343) (id=22766, hp=10), damage=0
2020-11-25 23:19:12: ACTION[Server]: LuaEntitySAO "animals:impethu" at (9,-85,-318) (id=22633, hp=10) punched LuaEntitySAO "animals:impethu" at (9,-85,-318) (id=22640, hp=10), damage=0
2020-11-25 23:19:12: ACTION[Server]: LuaEntitySAO "animals:impethu" at (74,-41,-328) (id=22718, hp=10) punched LuaEntitySAO "animals:impethu" at (74,-41,-328) (id=22723, hp=10), damage=0
2020-11-25 23:19:12: ACTION[Server]: LuaEntitySAO "animals:kubwakubwa" at (-100,-55,-148) (id=22617, hp=10) punched LuaEntitySAO "animals:impethu" at (-100,-54,-149) (id=22604, hp=10), damage=0
2020-11-25 23:19:12: ACTION[Server]: LuaEntitySAO "animals:impethu" at (-101,-71,-150) (id=22793, hp=10) punched LuaEntitySAO "animals:impethu" at (-100,-71,-149) (id=22790, hp=10), damage=0
2020-11-25 23:19:14: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'animals' in callback luaentity_Step(): ....3.0-win64\bin\..\games\Exile-0.2.1\mods\animals/api.lua:908: attempt to perform arithmetic on field 'height' (a nil value)
2020-11-25 23:19:14: ERROR[Main]: stack traceback:
2020-11-25 23:19:14: ERROR[Main]: ....3.0-win64\bin\..\games\Exile-0.2.1\mods\animals/api.lua:908: in function 'func'
2020-11-25 23:19:14: ERROR[Main]: ....3.0-win64\bin\..\games\Exile-0.2.1\mods\mobkit\init.lua:733: in function 'execute_queues'
2020-11-25 23:19:14: ERROR[Main]: ....3.0-win64\bin\..\games\Exile-0.2.1\mods\mobkit\init.lua:959: in function <....3.0-win64\bin\..\games\Exile-0.2.1\mods\mobkit\init.lua:938>
2020-11-25 23:19:14: ACTION[Main]: Server: Shutting down
also, these animals filled my debug.txt with the previous messages. (there was also a darkasthaan and a sneachan involved at some point). I don't know if this is linked.
Thanks!
from exile.
Related Issues (20)
- multiplayer issue HOT 4
- Energy drains whilist not doing anything or resting, sometimes drops to negative numbers HOT 4
- clothes bug HOT 2
- crash because of megamorph mod HOT 1
- die in bed error HOT 1
- sound bug HOT 1
- Food burns away suddenly HOT 2
- Development branch -> game cannot be started HOT 1
- Development branch -> game.conf HOT 1
- Tutorial HOT 2
- Balancing/Customizing weather
- [Feature removal request] Enough with the bonging HOT 1
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- Infinite bricks HOT 1
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- If you are reading this, you might be in the wrong place
- Exile letter crashes the game when removed by falling nodes or fire HOT 1
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from exile.