Darrell Plank's Projects
ASCII Editor
Implementation of the AhoCorasick search algorithm
Challenge Framework on WinCore 3
Framework for various programming challenges from the web.
Reads figlet files and produces giant Ascii text fonts from them for Ascii art
Roguelike Work in progress. So far dungeon generation, FOV and command system.
Eisenscript parser for Structure Synth
Genealogical work in progress.
Just something to do some fun generative art stuff with.
Graph Isomorphism using the VF isomorphism algorithm
Classic abstract strategy game of Hex
Algorithms from "Bitwise Tricks and Techniques" of Knuth's "The Art of Computer Programming"
Generic Alpha Beta Minimax
First nannou project which draws colored shapes in various sizes, colors and insets.
Forth on .NET
Number Theory Library - works with Longs of BigIntegers - factoring, IsPrime, etc.
Priority queue with optional deletion and Fibonacci Priority Queue
A backtracking and rule based framework for solving puzzles such as sudoku.
Puzzle Solving AI framework
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
Fluent extensions on strings to allow easy regular expression formation
VVVV Gamma library to give data on many polyhedra
WaTor Cellular Automoton in Rust