Comments (2)
Could you say more about what you mean by an event emitter pattern? Do you
mean something like NetInfo, where you subscribe to changes, and have a
method for initial value?
I don't think that would help this case, because by the time your
JavaScript code is initialized, you've still missed queue events.
I think what's needed here is, instead of starting up the Queue listener in
Objective-C init code, you wait and explicitly start it in
ComponentDidMount of your root component or the constructor of a flux
store. Then the callback model would still work --- you just pass a
function that will handle any transaction coming in.
On Thu, Jul 7, 2016 at 20:11 Chirag [email protected] wrote:
I see the problem here and one more reason to move away from callback
pattern to an event emitter pattern. I don't an immediate solution tho.Btw, apple rejects app that does not have a restore purchase button.
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I see the problem here and one more reason to move away from callback pattern to an event emitter pattern. I don't an immediate solution tho.
Btw, apple rejects app that does not have a restore purchase button.
from react-native-in-app-utils.
Related Issues (20)
- After trying to upgrade a plan this module always fails. HOT 1
- payment modal ui style HOT 2
- Docs improvement (pod installation) HOT 1
- Question: How to associate apple payment notification with my custom payment records?
- 'downloadable' is unavailable: not available on iOS 13 HOT 7
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- Discount Subscriptions
- Can't compile with Xcode 11 for iOS 13 HOT 4
- Add release tag for version 6.0.2 HOT 2
- 'downloadable' is unavailable: not available on IOS HOT 1
- InAppUtils.receiptData returns undefined
- We didn't find any purchases to restore. HOT 2
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- 关于苹果支付掉单,大佬们都是怎么解决的啊
- InAppUtils.purchaseProduct() doesn't work on iOS 14 HOT 6
- loadProducts can not work as expected after upgrading iOS 14 HOT 3
- No callback registered for transaction with state purchased. HOT 1
- Hmmm ideas
- Fix crash on simulator with this small change HOT 1
- loadProducts not working on iOS 14.5 simulator
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