The modern game engine written in C++ and Swift where coding is fun ๐
The engine is under heavy development and most features are either missing or incomplete. Do not use this engine for any production project
Kyanite is a modern lightweight game engine built around Swift. โจ
The primary focus of this project is to bring Swift into the games industry. ๐ฎ
With a heavy focus on code first, mostly leaving behind the usual WYSIWYG approach, Kyanite is ideal for any game that deals with procedurally generated content.
The full documentation can be found under docs
. A NodeJS installation is required to use the documentation locally.
Kyanite will be a full-featured game engine on the long run.
Some of the most important features:
- ๐ฉ๐ฟโ๐ป Scripting: Modern Swift Syntax and custom DSL to simplify many concepts
- ๐ชข Performance: Multithreaded ECS architecture for maximum performance
- ๐ง Rendering: Powerful DirectX12 3D renderer for maximum fidelity and performance
- โ๏ธ Physics: Full integration with PhysX 5.1
- ๐ฎ Input: Coverage of almost any device thanks to latest SDL2
- ๐ Sound: Custom platform-agnostic spatail sound system
- ๐ฆ Assets: Modern asset pipeline including cooking, hot swapping and more
- ๐ฎ Futureproof core: No legacy platforms are supported
- ๐ค Small footprint
To use the engine, a Swift toolchain starting at 5.9.2 has to be installed on the Computer.
Additionally, Visual Studio Code is recommended for writing game code in Swift.
Note: The engine only runs on Windows 10 and never. This is a temporary restriction and macOS support is desired once the engine reaches a mature state.
Building the engine has the same requirements as using the engine plus additional things.
- A C++20 compiler(Currently only MSVC is supported, as Windows is the only target platform)
- A vcpkg installation
The current roadmap expects all major features to be included in v1.0. Linux support is off the table for now.
Current | v1.0 | v1.1 | |
---|---|---|---|
Rendering | โ | ||
Audio | โ | โ | |
Animations | โ | โ | |
Physics | โ | โ | |
Input | โ | ||
macOS support | โ | โ | โ |
Linux support | โ | โ | โ |
GPU asset loading | โ | โ | โ |
Networking | โ | โณ |
Legend:
- โ Will not be supported in this version
- โ Will be introduced in this version
- โณ To be determined