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TypeError: First argument needs to be a number, array or string.

hello,
Try to run node accept-trade-offers.js,
get this error message:

buffer.js:188
throw new TypeError('First argument needs to be a number, ' +
^
TypeError: First argument needs to be a number, array or string.
at new Buffer (buffer.js:188:15)
at Object.fs.read (fs.js:440:14)
at Object. (/path/to/site/accept-trade-offers.js:9:20)
at Module._compile (module.js:456:26)
at Object.Module._extensions..js (module.js:474:10)
at Module.load (module.js:356:32)
at Function.Module._load (module.js:312:12)
at Function.Module.runMain (module.js:497:10)
at startup (node.js:119:16)
at node.js:902:3

can you added detail instruction how run this bot for offline offers? Thx.

Steam market fail authorization

Hello, accept-trade-offers.js works fine few last months, but now:

2014-09-25T03:30:42.361Z - info: offerCmd stdout: [debug] [phantom] Navigation requested: url=https://steamcommunity.com/market/eligibili
tycheck/?goto=/market/, type=Other, willNavigate=true, isMainFrame=true

2014-09-25T03:30:42.947Z - info: offerCmd stdout: [debug] [phantom] Navigation requested: url=http://steamcommunity.com/market/, type=Oth
er, willNavigate=true, isMainFrame=true

2014-09-25T03:30:43.291Z - info: offerCmd stdout: [debug] [phantom] Navigation requested: url=https://steamcommunity.com/market/eligibili
tycheck/?goto=/market/, type=Other, willNavigate=true, isMainFrame=true

2014-09-25T03:30:43.867Z - info: offerCmd stdout: [debug] [phantom] Navigation requested: url=http://steamcommunity.com/market/, type=Oth
er, willNavigate=true, isMainFrame=true

2014-09-25T03:30:44.206Z - info: offerCmd stdout: [debug] [phantom] Navigation requested: url=https://steamcommunity.com/market/eligibili
tycheck/?goto=/market/, type=Other, willNavigate=true, isMainFrame=true

2014-09-25T03:30:44.766Z - info: offerCmd stdout: [debug] [phantom] Navigation requested: url=http://steamcommunity.com/market/, type=Oth
er, willNavigate=true, isMainFrame=true

2014-09-25T03:30:45.105Z - info: offerCmd stdout: [debug] [phantom] Navigation requested: url=https://steamcommunity.com/market/eligibili
tycheck/?goto=/market/, type=Other, willNavigate=true, isMainFrame=true

2014-09-25T03:30:45.698Z - info: offerCmd stdout: [warning] [phantom] Loading resource failed with status=fail (HTTP 302): https://steamc
ommunity.com/market/eligibilitycheck/?goto=/market/

and user not authorizate with cookies from file.

Complete noob, can't seem to make it work

So, apparently i installed Node.Js.
When i try to use npm install i get:
C:\Users\KGB\Downloads\node-steam-trash-bot-master\node-steam-trash-bot-master>n
pm install
npm WARN package.json [email protected] No repository field.
npm WARN git config --get remote.origin.url returned wrong result (git://githu
b.com/seishun/node-steam-trade.git) undefined
npm WARN git config --get remote.origin.url returned wrong result (git://githu
b.com/seishun/node-steam-trade.git) undefined
npm ERR! git clone git://github.com/seishun/node-steam-trade.git undefined
npm ERR! git clone git://github.com/seishun/node-steam-trade.git undefined
npm ERR! not found: git
npm ERR!
npm ERR! Failed using git.
npm ERR! This is most likely not a problem with npm itself.
npm ERR! Please check if you have git installed and in your PATH.

npm ERR! System Windows_NT 6.2.9200
npm ERR! command "C:\Program Files (x86)\nodejs\node.exe" "C:\Program File
s (x86)\nodejs\node_modules\npm\bin\npm-cli.js" "install"
npm ERR! cwd C:\Users\KGB\Downloads\node-steam-trash-bot-master\node-steam-trash
-bot-master
npm ERR! node -v v0.10.36
npm ERR! npm -v 1.4.28
npm ERR! code ENOGIT
npm ERR!
npm ERR! Additional logging details can be found in:
npm ERR! C:\Users\KGB\Downloads\node-steam-trash-bot-master\node-steam-trash
-bot-master\npm-debug.log
npm ERR! not ok code 0

I tried npm install git, i get:
npm WARN package.json [email protected] No repository field.
[email protected] node_modules\git
└── [email protected]

And then i get the same error as above when i am trying to just use npm install.

I did programming around 8 years ago, but not much, and i am completely lost. I'd appreciate some help.

Unexpected identifier

C:\Users\Luke\Desktop\SteamTrashBot\secrets.js:7
blacklist: ['00000000000000000','00000000000000000'],
^^^^^^^^^
SyntaxError: Unexpected identifier
at exports.runInThisContext (vm.js:73:16)
at Module._compile (module.js:443:25)
at Object.Module._extensions..js (module.js:478:10)
at Module.load (module.js:355:32)
at Function.Module._load (module.js:310:12)
at Module.require (module.js:365:17)
at require (module.js:384:17)
at Object. (C:\Users\Luke\Desktop\SteamTrashBot\bot.js:13:15)
at Module._compile (module.js:460:26)
at Object.Module._extensions..js (module.js:478:10)

steam has concurrent limit when one andorid device does secondConfirmation?

hello,should this question be here? if not just delete it. when i use async method to send 50 tradeoffers at the same time,20 tradeoffers make it(STEAM's limit is 5 tradeoffers with the same partner),but when i do androidSecondConfirm using async method,just 1 or 2 secondConfirms make it,the others return "{"success":false}" from steamcommunity.com.
this is my webRequestUrl:
string allowp = SteamGuardAccount.GenerateConfirmationQueryParams("allow");
string allowUrl = $"https://steamcommunity.com/mobileconf/ajaxop?op=allow&{allowp}&cid={data_confid}&ck={data_key}";
does steam have concurrent limit when one andorid device does secondConfirmation? if so,I have to control the concurrent in my code? appropriate for any reply

Windows Support

I feel that there should be some windows support for this project as it's one of the best!, it takes a lot to get the actually files up an running when I first start I thought, "Yeah install a few programs and it will work simples", well I was wrong and I've spent 2 weeks getting it to work on windows, Now I wont be offering my support on how I got it running because I don't have a clue other than following the issues from all the other projects that this requires - SteamKit2, Node-Gype, Ursa, Steam, C++ 2010 Express, and many more.

it takes way to long to get an amazing project to work on windows, on linux you're looking at 30-35minutes worth of time and that mostly spent setting up the files you require, but their should be more support in this than what is offered.

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