Related Issues (20)
- Sometimes the winning team color doesn't match who actually won
- Builders shouldn't deploy close to enemies HOT 1
- Mobile should be > 30 FPS HOT 2
- Update the mobile Icon for Tanks.js
- EVADE units should pick a new heal target when current one dies HOT 1
- Artillery should look like a Howitzer, not a stick
- World wrap should affect tracing lines (T) HOT 2
- Sight debug circle needs button in toolbar
- Bias base start positions in centers of 4 quadrants of screen.
- Don't spawn a healer if no attacking units spawned (excluding turrets)
- Smoke/Fire/Shells in center of map coming from nowhere!
- Bullets do not follow intended trajectory if wrapped on top/bottom.
- Turrets should always fire, not only in 30* range HOT 1
- Unable to toggle FOV from iPhone HOT 2
- Performance! HOT 2
- Disable alpha on MOBILE
- Target lines on turret flicker (on/off a target) HOT 6
- Calculate average FPS as well as current.
- Potential bug in logic for retreating
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